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Well, the best I can do is send you to QuakeForge, open-source Quake with graphical tweaks. There's a number of Q ports out there that build on the original, if you can't find it on ebay cheap. I can't believe iD is selling it at such a high price - I hope that includes the mission packs.
I miss Quake. It's still the fastest, most visceral FPS I've ever played. The only game I know of where you can respawn in a geyser of your own meat. Q3 and 4 seem to be iD's attempts at getting back to that frantic gameplay, but they fall pretty short of the mark. The deathmatch level design was top-notch, too - I'd rather play HL2DM on a port of a Quake level than anything that came with the game. Quake had personalized skins, too - a good way to bump up the level of competition without being verbally offensive. AFAIK, these isn't a contemporary FPS that allows skin downloads (for cheating reasons, to be sure).
Miss the mod community too - those bastards were clever. A lot of simple mods (by today's standards) kept the game fresh for years. Stuff like the "Cujo" mod (where you spawn a doggie-buddy), or the one that let you play as a Quake monster, being the low-end; The "Superheroes" mod being the high end, or maybe that one that added an experience points system, multiple classes, and magic use. To f'n Quake. Even changing the field-of-view from the console was fun, if you had enough drugs and a penchant for hallucinatory meditation. I still want to see someone make that "superheroes" mod for something contemporary. |
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