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Rogue is probably the first computer game I got hooked on.
We had a port of it, in colour, for the PC. I was 7, and played it loads on our 10mhz 286. Didn't care that it was text based. It was superb. Dad and I played it loads together, occasionally he'd play it and leave his score in the table for me.
Explore. Explore. Bash. Bash. Die. Repeat.
I think the thing I loved was that it was a game you could speed play. After a few years, I stuck on fast movement, and just rippled around the levels. I also got over the beginner's mistake of thinking that identify scrolls were for sissies. Nothing sucked harder than pulling out an unidentified wand, zapping a Hobgoblin, and then being eaten by the vampire that it polymorphed into.
I never got the Amulet of Yendor. The deepest I got was about Level 15, and it was usually the Trolls, Vampires, or Dragons that got me.
Other Roguelikes I've enjoyed: Larn. Larn is fun: single, twisty, solid dungeon with doors; magic-casting that involves a rune-like system; town at the top of it all to buy/sell. Had a lot of fun in Larn. Never really got on with Nethack, though; too many stupid jokes, bloody shopkeepers, runty dog.
I think the only reason I played Diablo II - and enjoyed it, though my Powerbook fan went nuts whenever I played it - was because I immediately realised that it was just a Roguelike. Click to go. Click to bash. Potions, weapons, spells, that's it. Fantastic. Must dig it out sometime. |
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