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... GOD ... OF ... WAR ...

 
 
hanabius yamamura
21:26 / 05.09.05
... apologies for the capitals in the thread title but, given the game, it just seemed appropriate to have a shouty, loud, manowar-lyric type feel to it ... anyway ...

... flush from my completion of killer7, and prior to launching into oddworld, I thought I'd give this a go after the missus bought it for me as a house-warming pressie ... that, and I saw it at the Edinburgh Games Festival on a big-ass widescreen surround sound TV and was mightily impressed by the whole clash-of-the-titans kill-EVERYTHING vibe of it all!

... so far, so good ... loud, orchestral and outrageously violent (tis a c18), the enemies are fab and plentiful and it's all very graphically fab!

... hope it doesn't get samey though - the only possible problem I can foresee (no greek prophecy pun intended)

... anyone else played / playing this? ... no spoilers if poss, unless warned etc

h
 
 
Spatula Clarke
21:22 / 07.09.05
What's the combat like, hb? Any real depth to it, or is it all bashy-bashy-bashy?
 
 
hanabius yamamura
17:31 / 08.09.05
... so far, combat seems to be all about a highly satisfying, incredibly visceral, easy-to-pick-up system of 3 buttons ... apply more conscious thought and you can start to string together combos, including grabbing enemies to batter them on the ground with your blades of chaos and launching them into the air for air combos (I think - haven't done that yet, though) ... then they introduce powering up your weapons ... then they introduce magical abilities that you can power up etc ... BUT, it still has a simple button-bashing quality to it as well ...

h
 
 
hanabius yamamura
21:19 / 08.09.05
... having said all that, I'll have to postpone my exploration of God of War as my ps2 (bought on day of release so many moons ago) seems to be wheezing a bit and may need (IT) medical attention ... hey ho ... probably all that blood flying about ...

... back to the 'cube ...

h
 
 
grime
22:42 / 08.09.05
i thought this game was a pile of fun. i tried to get through with just mashing, but it just wouldn't work. you definately need to bring some tactical brainpower to the table. i also found a satifying emphasis on blocking and dodging. this can bring you some cool cinematic gameplay.

and it's crazy violent, with fun an unique ways to finish off baddies.
 
 
Tom Tit's Tot: A Girl!
18:52 / 21.09.05
Just wanted to say, I played through God of War a while back and thought it was really derivative of Devil May Cry, in the gameplay, powerups, and overall feel. A few of the bosses (particularly the Hydra - that fight was brilliant) almost redeem the game, but overall, I found it disappointing.
 
  
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