|
|
A South Korean man has died after reportedly playing an online computer game for 50 hours with few breaks (Linkidj).
This is obviously a very exceptional case, but it touches on something I've given some thought to over the last few weeks, itself really stemming from a lengthy discussion I had with a friend about his concerns over his son playing - what in his view constituted - far too many online games.
My own gaming seems - as it always has done - to go through brief periods of furious gameplay, although those periods have gotten shorter and further apart as I've gotten older.
Back when studying at university I might not have touched a game for months, but would then spend a near solid week playing, say, Baldur's Gate from start to finish (which, if the hand strain due to hours of mouse clicking was anything to go by, was probably a pretty bad idea).
Of course, the major difference here was that in those days online gaming was but a pipe dream of developers, so those long hours were spent solo, which, in respect of the thread topic, might be considered more potentially harmful than online games which are driven - to one degree or another - by social interaction.
Online gaming, however, is something I confess to be fairly inexperienced with (there are only so many times you can play RTSs online and have your rear-end handed to you on a plate by some spotty American teenager before it becomes necessary to save whatever face remains by going back to playing against the PC).
So I'm interested in the views of other posters on excessive gaming, both on and offline.
Do you game excessively? Is it necessarily a problem? And when does a healthy interest become an addiction? |
|
|