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Vin Diesel becomes Agent 47

 
 
rising and revolving
12:07 / 16.06.05
This is terribly interesting to me, and I suspect will also be to other 'lithers.

Vin Diesel is going to play Agent 47 in the film of the game Hitman. Then he's going to make another Hitman game with him in the role - this is fascinating to me from two perspectives.

1) Vin Diesel being one of the only Hollywood stars to successfully bridge across to being a game property.

2) Taking a game character, wearing it as a fiction suit and then plunging BACK INTO THE GAME. Which for me recalls Grant taking the plunge and swapping places w/ King Mob.
 
 
Spatula Clarke
12:17 / 16.06.05
Maybe. I'd be more inclined to say that it's simply the same as Michael Keaton playing Bruce Wayne, then the artists on the comics making their Bruce Wayne look like Michael Keaton.
 
 
rising and revolving
14:06 / 16.06.05
Well, sort of. Except in this case it's actually Vins company (Trigon) doing the game, so it's a much more intimate relationship.
 
 
Punji Steak
15:56 / 16.06.05
Where did you get the info that Vin's company was doing the game? I'm interested because until five minutes ago I was under the impression that my company was doing the next Hitman game...
 
 
Punji Steak
15:59 / 16.06.05
Ignore my post above, I 've actually bothered to check all the linkage now...
 
 
ONLY NICE THINGS
16:18 / 16.06.05
Taking a game character, wearing it as a fiction suit and then plunging BACK INTO THE GAME. Which for me recalls Grant taking the plunge and swapping places w/ King Mob.

How does this differ from, for example, Larence Fishburne contributing the voice of Morpheus to The Matrix Online, or Diesel himself doing voice work for Escape from Butcher Bay, assuming he did? Except that there's an existing game franchise being turned into a movie and then spawning a game, what's the significance? This seems to me to be less Morrisonian insertion of self into body of imaginary Morrisonanistic avatar and more sensible cross-marketing.

Things which may be interesting include that graphics are now able to model faces closely enough to make "(name) _is_" a meaningful statement when the actor in question might not have done the motion cap and is not the actual entity doing the sneering or smiling - what's the difference between "played by" and "voiced by"? Also potentially interesting is that as properties video games are big enough to do this now - the expected spend and expected return can get real studio names (although Diesel is already, one suspects, in the descendant).

For Morrisonian self-insertion, though, I'd look no further than the video-captured games of the early 90s, like "Freelancer 2' (with Christopher Walken!)...
 
 
Char Aina
16:31 / 16.06.05
i guess it's not so big a deal, but i kinda liked the hitman character the way he looked in the previous three games.
making him vin diesel seems a bit unfair, as he already had a look and a style that worked.
sure, i understand it, but i kinda wish it hadnt been done.
the batman comics with the movie look always looked like shit, i found.

and a hitman movie...? that's surely gonna suck.
 
 
rising and revolving
16:44 / 16.06.05
Punji : When they say Trigon is working on it, well, Trigon is (at most) a couple of producers - they're not (and haven't been so far) an actual development house.
 
 
Punji Steak
08:29 / 17.06.05
Yeah, cheers Sylph, that's what I had gathered from reading about the development of the Riddick game. Hence my surprise...
 
  
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