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I do a bit of packaging design and a few years ago got into producing 3D Illos for the purpose. The client loves them and I love doing them so it's a win/win thing, except they can take way too long to do when I've got a lot of other jobs on so I'd like something faster and easier for certain tasks.
I've been using Lightwave Modeler 7.5 for producing the nuts and bolts bits (literally sometimes, but often it's furniture, oddly shaped body parts or 3D bits of logo or type) and Poser for background people or just hands, arms and feet for more cartoony charcters, and then I import everything into Bryce where I build houses and landscapes and assemble all the imported bits with textures and lighting.
Yesterday I was given a new job to design packaging for the various turnbuckles, eye bolts, snap hooks and d-shackes it takes to erect garden shade sails and I want to render them all in 3D. I'm not very good at Lightwave Modeler really and this'd take me AGES using that software. Some of these things are very complicated shapes, bastard things.
I went on a search to see what's available and ended up with demos of Amapi Pro, Amapi Designer, Silo and Swift 3D - but now I don't want to have to learn 3 or 4 new programs just to find out which one is easiest to use, or discover that none of them are and I should be trying something else.
Does anyone here use any of these programs, or others, that they could recommend (or otherwise) for the types of tasks I've described? Your answers could save me days of needless learning! |
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