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Zombie biology: how ghouls work.

 
  

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grant
01:37 / 31.12.04
You've seen the movies, you've gushed over them in The Conversation, but I don't think any of us have ever properly analyzed how they work.

I'm basing this on the book referenced here as "rank", Max Brooks' Zombie Survival Guide.

I'm not sure if the concept is original with Brooks or not (if so, bully for him), but according to the guide, the condition of zombie-ism is caused by a virus called solanum. This virus is transmitted by fluid-to-fluid contact, and kills everything except nerve/brain tissue. It doesn't infect animals, and tends to repel other microorganisms that would normally decompose dead tissue (so although zombies rot, they do so *slowly*).

So I'm curious, physiologically, how that'd work. How body parts function when a heart stops beating and the digestive system stops converting food to energy. What would a microorganism have to do to keep a body mobile and seeking living flesh?

Any basic answers are welcome -- even partial bits of musings. Even, dare I say, alternate explanations to the solanum theory.
 
 
Solitaire Rose as Tom Servo
02:05 / 31.12.04
When I wrote my zombie novel(s) I had to sit and think about this for a while...and what I came up with was a mix of what Romero put in as a throwaway in Night of the Living Dead, and pseudo sceince.

The "virus" that created zombies is actually a new parasite that takes over the lifeform. It changes the appearance, metabolism, and internal workings of the host. The reason they have to eat human flesh is that the parasite feeds off the flesh, so once the zombie is dead, they have to keep consuming the human flesh for the parasite. It also reproduces asexually, causing infection from the bites.

I'm sure there are a lot of other explanations (and holes in this one), but as I wrote, it seemed to work for me, explaining all of the Romero zombie issues.
 
 
Perfect Tommy
02:06 / 31.12.04
Y'know, I'm a little ashamed. All the time I've spent fighting zombies, and so little given to wondering why...

Well, the claim is that the only thing still working as previous is the nervous system. Presumably, then, there are still electrical impulses which cause the muscles to contract. So the microorganism must power those somehow. Also, remember Galvani's experiments with the frog? I wonder if dead frog only flexes for so many electrical impulses before the cells stop reacting; if so, then presumably the microorganism must remove the waste products from such contraction.

Having never actually taken anatomy, that's as far as I'm willing to muse without a net.
 
 
LykeX
02:23 / 31.12.04
Just because the body dies doesn't mean that the individual cells die, therefore the muscles can still contract when properly stimulated.
However, if the digestive and circulatory systems are shut down, the cells will gradually run out of nutrients, and so become non-functional and finally die.

More importantly, zombies are decaying, which means that the individual cells have indeed started dying. Once this happens, they lose their electrical potential and cannot contract, in the case of muscles, or send impulses, in the case of nerves.

Maybe zombies are selectively decaying. That is, they allow their skin and certain unnecessary organs to die, but maintain muscles and nerves?
 
 
subcultureofone
22:07 / 31.12.04
zombies are the result of carbon-based humans being infected by a silicon-based virus, usually inhaled. unlike the andromeda strain, it doesn't turn them into powder. instead, their tissues are gradually replaced by ‘polymeric silicons’ or silicone [the stuff used to make dildos] with few silica crystals forming very slowly. consequently, zombies have a sort of rubbery but stiff texture and tend to lose limbs after a while.

silicon’s powerful affinity for oxygen forms crystals of silicon dioxide [silica, quartz]. this starts the zombification process; the lungs begin to solidify when first breath is drawn after infection. however, enzymes are present which slow the reaction considerably as the surrounding tissues become involved and also result in the formation of silenes and alkoxylsilanes. these in turn form silicone.

while silicon is very limited in the number of chiral molecules it can form, the virus can use silicon and molecules from other tissues to make heat-resistant enzymes. in addition to decreasing silicon’s reactivity they permit some muscle activity. a feedback loop appears to insure reactivity doesn’t decrease too much. similar to the lungs, an insulating layer is formed under the skin so zombies don’t radiate heat and tend to be at ambient temperature.

unfortunately nervous system activity remains a problem as the virus doesn’t make the necessary neurotransmitters which is why they have to consume brains. constantly. if they didn’t they would not be able to move or think. they do both poorly because of this deficiency.

zombies usually move slowly and stiffly but are capable of bursts of speed. because silicon is unstable and highly reactive, they must wait to get close to their victims before they lunge- moving too fast for more than a few seconds causes problems with zombie biochemistry.

In general silicones remain flexible through a wide range of temperatures but zombies are like little furnaces with all that insulation. zombies stiffen at higher temperatures due to an increase in crystallization, which also results in alzheimers-like mental confusion. this is partly why so many people are able to escape in the nick of time; the zombie gets confused from attacking too quickly and then too stiff to attack.

since zombies stiffen up when they move too fast, they must amble toward their victim in what they hope is a non-threatening manner. the harder they try to speed up, the more they heat up and the more slowly they move. they find this very frustrating, which is why they are always making those groaning noises. this also defeated attempts to integrate them into society through participation in the porn industry. the groaning was a plus and the dildo-like texture was very popular but the lack of speed and gradually declining flexibility put an end to the experiment.
 
 
LykeX
12:55 / 01.01.05
That and the fact they kept eating their co-stars.
Though, perhaps that's a good thing for a select audiance.
 
 
Lionheart
00:41 / 02.01.05
The people in the Andromeda Strain didn't turn to dust.

Also, if zombies need to eat flesh then why don't they eat themselves? And why don't zombies attack other zombies? The Doom novels address that by saying that zombies smell differently but still it's strange.

Also all of those movies where the zombies eat brains, I've been wondering, how do they get through the skull? A slow lumbering zombie will not have enough force for head crushing.

Also, why do headshots kill zombies? I mean a bullet in the head will definatly produce brain damage but why should it affect a zombie so drastically(sp?) and so quickly? Do zombies find the language parts of their brain to be vital to their survival?

Btw, have you ever seen a zombie go to the bathroom? I haven't. Could it suggest that the digestive system of the zombie has broken down and does not excrete waste? And how is the brain kept alive? Is it fed off from nutrients stored in the body? But what about water? When was the last time you saw a zombie drink?

And why, in 80% of zombie movies, do you turn into a zombie AFTER you die? Why not when you're still living? I don't get that.
 
 
grant
03:50 / 02.01.05
1. I'm fascinated by that silicon virus theory. What I'm curious about -- and it can apply to that as well as more familiar viruses -- is where viruses get their energy from. I mean, my understanding is that they're basically just little DNA hijackers/replicators.

2. Leo's questions:

a. Also, if zombies need to eat flesh then why don't they eat themselves? And why don't zombies attack other zombies? The Doom novels address that by saying that zombies smell differently but still it's strange.

Zombies are dead, or as good as. Their flesh is massively necrotic. That's the only thing I can think of.

b. Also all of those movies where the zombies eat brains, I've been wondering, how do they get through the skull? A slow lumbering zombie will not have enough force for head crushing.

Zombies are pretty much as strong as living humans, mostly, and don't react to pain, disgust or fear. So if they want something that's inside something hard to get, they'll eventually smash it open even if they fracture all their fingers -- something even a very strong human won't do.

c.
Also, why do headshots kill zombies? I mean a bullet in the head will definatly produce brain damage but why should it affect a zombie so drastically(sp?) and so quickly? Do zombies find the language parts of their brain to be vital to their survival?


Although occasionally people do survive getting shot in the head, this almost never happens. If you're a zombie, your chances of surviving a headshot with anything remaining intact inside are even lower -- everything is putrefying.

d. i. Btw, have you ever seen a zombie go to the bathroom? I haven't. Could it suggest that the digestive system of the zombie has broken down and does not excrete waste?

This is pretty much covered in The Zombie Survival Guide and Day of the Dead -- zombies don't digest what they eat (although the brains idea from the Silicate Theory does ring true). Eventually, they'll load up with enough meat that their stomachs/intestines will burst, and maybe even the abdominal cavity will rupture.

This won't stop them from eating -- it's some kind of instinctive thing, moreso than a nutritional thing.

d. ii. And how is the brain kept alive? Is it fed off from nutrients stored in the body? But what about water? When was the last time you saw a zombie drink?

Well, that's what I'm hoping to discover here. My impression is that food is where bodies get energy and water is just there to flush out toxins & keep cells chemically balanced -- which means that a zombie probably doesn't need water. Their bodies are falling apart, so toxicity doesn't matter... in three weeks or so, they'll be sludge anyway.

e. And why, in 80% of zombie movies, do you turn into a zombie AFTER you die? Why not when you're still living? I don't get that.

Well, this has to do with the immune system and the nature of the viral infection -- it's not so much after you die as it is the moment you're compromised enough to let even trace amounts of solanum virus replicate throughout your system. Once that stuff hits the brain, it's all over but the screaming.
 
 
Perfect Tommy
09:10 / 02.01.05
The topic of zombie biology spontaneously arose, with no prompting from me, today over dinner at a friend's house. (Thanks, synchronicity!) Some decent theories arose, largely from observations of zombie behavior and the assumption that zombies don't engage in anything 'just because'.

Clearly, zombie brains are important, or a headshot wouldn't matter. It is generally supposed that much of the higher brain functions shut down, leaving just enough to power the muscles and drive your basic eating instincts. But still, even a brain running on idle needs a fair amount of energy, and something to replace used up neurotransmitters and whatever else splashes around in a healthy brain. We hypothesized that the source of both this energy and neurochemicals are the human braaaaainss that zombies are known to be such connoisseurs of. (I think I've read this elsewhere but I have no idea where.)

The muscles aren't running at full capacity either. Not much in the way of quick movements, and we don't need as much waste removal from the muscles because zombies don't feel the pain of lactic acid build-up. But because Galvani's frog leg presumably only worked for a finite number of twitches, there must be some sort of replenishment. Here's my favorite part of the theory: instead of having a beating heart to circulate blood, the zombie relies on shambling to move blood about the extremities (and perhaps chewing and moaning to move nutrients directly from the mouth and throat to the brain). It's not nearly as efficient as a heart, but as noted above, it doesn't need to be.

This leads to a couple of interesting possibilities. First of all, a zombie actually needs its blood. But since there is no beating heart, hacking bits off a zombie isn't a serious problem (I mean, for the zombie), because it's just going to leak instead of spraying out. A non-leaky zombie would be good to go for a good long time. Furthermore, if shambling is a necessary part of zombie circulation, they are like sharks: they must move constantly to continue functioning. Though, if they're not moving, they're not building up muscle waste products, so maybe they're not like sharks. Damn, I liked that part.

Note, though, that we were working on the assumption that zombies do not last indefinitely. We were mostly trying to think up ways that a zombie would last more than a couple of days... with the above, a zombie could maybe last for several weeks, before rot and limb loss destroyed too many of the few systems that a zombie really does need.
 
 
Perfect Tommy
09:12 / 02.01.05
Begging your pardon, subcultureofone... I didn't re-read your post before typing this up, and you've got the neurotransmitter leading to an all brains diet theory right there.
 
 
Perfect Tommy
09:16 / 02.01.05
Hey, grant... are you buying the concept of the virus acting as a retardant to the spread of other decay organisms? If so, then I'd put the unlifespan of a zombie at significantly longer than three weeks. Maybe a couple of months at the outside if the zombie somehow managed to hang onto its blood for that long.
 
 
subcultureofone
20:37 / 02.01.05
energy from food: basically, carbs are broken down into glucose, proteins into amino acids. generally, the amino acids are used for tissue repair and the glucose goes through the krebs cycle to be oxidized which provides cellular energy through atp [adenosine triphosphate]. an easier way to say this is ‘proteins build, carbohydrates burn’. of course amino acids can also be oxidized but produce less total energy since some atp is used to convert them to a form that can enter the krebs cycle and some of them don’t start the krebs cycle at the beginning. fats [lipids] can also be broken down into forms that can enter the krebs cycle. atp is directly and indirectly involved in muscle contraction.

water is a good medium for biochemical reactions, a good solvent and medium for suspension; it lubricates, it absorbs and releases heat slowly and can absorb a lot of heat, biologically speaking. each day about 1600 ml of water is ingested as liquid, about 700 ml is ingested as food, and about 200ml is produced from metabolic [anabolic] reactions in the body. this water is lost each day by excretion through the kidneys [1500ml] or in feces [200ml], perspiration [500ml], and respiration [200ml]. so zombies could lose 200ml due to groaning but not the other routes. silicone zombies don’t really sweat. obviously, the virus allows the zombie to anabolize human tissues to produce the 200ml a day and replaces the tissues with silicone.

viruses are not technically living- they are inert outside their host cell. they contain nucleic acids like living cells, but these nucleic acids are inactive until they get inside the cellular environment. viruses generally have few or no enzymes of their own for metabolism; they don’t have the ones used to make proteins or atp. they do these things by taking over the ‘metabolic machinery’ of the host cell- the mitochondria, ribosomes, etc. generally, a virus reproduces itself using viral enzymes and makes any other proteins it wants using the host cell’s enzymes.

perfect tommy, i really like the ‘circulation by shambling’ idea, especially as this is how lymph circulation occurs- being squeezed by normal movement. this is often described as ‘the milking action of skeletal muscle’. breathing is also important as it creates a pressure gradient in the lymph system so the groaning would have a similar effect. the lymph vessels parallel the blood vessels and the lymph system is crucial for immune response so would be involved in defense against a virus.

there are neurotransmitters in non-brain tissue but the brain has a much higher concentration which is why the zombies will eat flesh but really prefer brains. can you blame them?
 
 
subcultureofone
21:00 / 02.01.05
oops, i meant it would incorporate the silicon into the tissues with the anabolic process and produce water.
 
 
Perfect Tommy
21:44 / 02.01.05
the lymph vessels parallel the blood vessels and the lymph system is crucial for immune response so would be involved in defense against a virus.

Of course, for our purposes the virus is driving the bus rather than being defended against. I didn't realize the lymph system was quite so extensive--might our virus be running around through the lymph system delivering minimal nutrients, paralleling hemoglobin in blood, and so making blood unnecessary?
 
 
grant
14:12 / 03.01.05
Actually, I wonder if that neurotransmitter-by-consumption model can be expanded out to account for the (non-functioning) circulatory system. Maybe the consumption of fresh meat/blood helps circulate some kind of nutrient mass that gets absorbed (not very efficiently) through osmosis... or just via internal lacerations or whatever.

Like, they're not just shambling their blood around, but also flushing new blood through their bodies, after taking it in by mouth. Thus: ever ravenous, always seeking living flesh from the same species.
 
 
Jashugan
12:10 / 04.01.05
How many kinds of zombie are there? For example, in The Evil Dead, it seems unlikely that any biological cause could effect the victim quick enough, since they leap out of the grave almost immediately (it all takes place over one night). It can only be a supernatural curse or some kind of demonic possession.

I haven't seen it, but I understand that in 28 Days Later the zombies are caused by a virus, but that they subsequently become faster and more aggressive, not shuffling simpltons. Presumably this is unsustainable.

Another question is whether they work as a collective. In Night of the Living Dead they seem to collectively surround the house, preventing the humans from escaping. Are they all out for themselves, and so they all happen to want a piece of the meat available, or is some teamwork taking place? If so how, given they never speak.
 
 
Jashugan
12:13 / 04.01.05
I suppose they could be like triffids and just automatically move towards noise, or a particular smell. Hm
 
 
Axolotl
15:29 / 04.01.05
I think with this kind of discussion you have to exclude films like "the Evil Dead" as they deal with zombies as corpses re-animated by demons. This has more in common with your pre-19th Century vampire than your 20th century zombie.
 
 
grant
17:10 / 04.01.05
Yeah, the Evil Dead isn't what we'd call scientifically accurate in its depiction of the walking dead. It's sensationalism.

Now, Night of the Living Dead, that's a great documentary. The explanations I've read don't have a colony intelligence or any kind of "undead telepathy" -- it's just like a mathematical function, where the ghouls all want the same thing, so they tend to congregate and stack up around each other.

I AM wondering if the virus itself might have some kind of neural networking capability, though. Not intelligence per se, but a way of getting nerve cells to communicate with one another using routes not ordinarily accessible to nerve cells. That might explain the invulnerability to pain (change in character of nerve cells... I dunno).
 
 
grant
17:56 / 06.01.05
By the way, I just read December's Scientific American, and the cover story is "Viruses: Are They Alive?"

In the contents page, they're referred to as "zombies of the cellular realm," and there's a great sidebar to the story about how viruses in the ocean bring dead cells back to life. Their DNA replication system is somehow more resistant to UV light than the nuclei of the bacteria they infect. They can also bring themselves back to life, if enough fragments are left floating around the cytoplasm of their host cell. The author called it a "phoenix factor," but it's pretty clear what he's really talking about.

Unlife -- the shambling animation of the living dead.
 
 
8===>Q: alyn
03:15 / 07.01.05
I have to take exception to this entire thread. Zombies do not have a biology as you use the word here. They have necrology, sort of. Zombies are corpses, animated magically by a sorceror to do the sorceror's bidding. It makes perfect sense from the sorceror's point of view to animate dead bodies rather than hiring teamsters or something.

Generally the corpse is animated by a demon, which does not actually materialize on this plane but operates it via remote control from Hell. The body's sensory inputs and motor control are necessarily unreliable, hense the shambling. Demons can be almost as bad as teamsters, though, so some sorcerors prefer to bind raw magical energies into a sort of autonomous-but-stupid operating system.

Zombies don't eat brains, per se, but they consume spiritual energies. Most often, you wouldn't even notice anything very unusual going on. Cases where they are found to eat brains or whatever are always the result of some misapprehension by the sorceror or the zombie itself, or your typical demon rampage. Hollywood has blown this all out of proportion, as they did to redneck sheriffs with The Dukes of Hazzard and Billy Jack. Little-known fact: up to 65% of municipal employees throughout the United States are zombies.
 
 
8===>Q: alyn
03:26 / 07.01.05
Zombies are powered by gravitons.
 
 
grant
18:04 / 07.01.05
Maybe we need better terminology to distinguish actual, viral zombies from the magical, reanimated variety.
 
 
Perfect Tommy
20:46 / 07.01.05
In a nod to cinematic tradition we could call voodoo zombies 'zombies', and call viral zombies 'those things.'
 
 
lekvar
20:58 / 07.01.05
There's at least one other form of zombie that hasn't been addressed yet: there have been zombie outbreaks that have been traced to an organism that appears to be a species of parasitic fungi.

The infection begins when the spores of this fungus come in contact with the bodily fluids of the host organism. Unlike most other species, this fungus spreads its spores through the medium of water. This accounts for the infectious qualities of the host's blood and saliva.

Upon infection, the fungus quickly spreads through the body of its host, creating a mycelium-like web of tissue that permeates the host's organs and tissues. When the mycelium has grown and the infection has progressed to the extent that it interferes with the normal functioning of those tissues and organs, the host dies.

While the host body is, in fact, dead, the mycelium continues to grow and feed upon the tissues of the corpse. After 2-3 days the mycelium has grown throughout the entire structure of the host corpse. Here is where the host organism officially becomes a zombie.

The mycelium of this parasitic fungus has special fibers that can expand and contract in roughly the same manner as animal muscles, and since it is spread throughout the host, can achieve a form of locomotion using this secondary musculature. Under normal circumstances rigor mortis would have set in due to the deadened nerves failing to move potassium within the muscles of the corpse, but a consequence of the mycelium's feeding is a partial digestion and liquefaction of the host bodies muscles. This renders the body of the host pliant enough for the specialized mycelium to move.

The slow, shambling zombies are "young" ones. About a month after the initial infection the parasitic mycelium has spread throughout the host to an extent that it is capable of faster locomotion and greater exertion. These advanced cases are also "smarter" in the sense that the mycelium has also by this point reached maturity and grown beyond its initial rudimentary nervous system. (capable of little more than stimulus/response) The fully formed mycological nervous system is capable of functioning at roughly the same level as lower-level predators such as reptiles.

The "juvenile" zombie must hunt in order to feed the organism governs its un-life, else the parasite will have to use its host for food. A zombie deprived of external fuel sources will eventually be eaten from within by its infection. In order to stave off the need to cannibalize its host body, the parasitic fungus will cause the host hunt and ingest other animals to feed its biological processes. Due to the poor control the fungus exerts over the host body, very little of its victim's flesh ends up within the host's gullet (where it is utilized as fuel once it reaches putrefaction) and the hunt must begin anew. Like most messy eaters, most of the food ends up unusable and befouled.

The groaning sound that zombies of this sort make, often mistaken as a form of communication is actually the byproduct of the contractions of the mycelium musculature. The contraction causes the chest cavity of the host to expel air past the vocal chords, causing a wide range of sighs, grunts and moans. Any actual communication between organisms of this sort appear to be in the form of airborne chemicals similar in function to mammalian pheromones. This is how zombies from miles around may congregate at a specific point and not eat each other. (though zombie cannibalism has been witnessed in situations of extreme hunger)

Finally, this form of zombie is vulnerable to head wounds due to the fact that the central control organ of this fungal parasite is most likely to form in the empty and protected cavity of the host's skull. (the skull usually having been emptied during the 2-3 days of incubation) When the protective barrier surrounding the control organ is removed it has proven remarkably sensitive to physical trauma and outside pathogens, and often dies within a matter of minutes. A less common occurrence is for the control organ to form in the host's torso, which results in sightings of motile legs and headless zombies. Authorities suspect that the torso-inhabiting fungus is a rarity due to its inability to feed once the head of the host is removed, and therefore a less viable genetic trait.
 
 
Henningjohnathan
21:59 / 07.01.05
I like these explanations.

I also like the RAPID EXTINCTION TRIGGER theory. The idea is that we have all this dormant genetic material in our cells that we have no idea what it does. However, when it comes into contact with the genetic trigger a rapid transformation takes place where each cell disconnects from the body as a whole and becomes a rogue cannabalistic agent. The condition that results would appear to be death, but the indivudual cells would die and decay slowly as they devoured the surrounding tissue. Also, the trigger would induce a cannabalistic response in the infected's disabled brain making living uninfected flesh smell exceptionally delicious.

The whole idea is that nature needs a method for rapidly ridding itself of dysfunctional species that overpopulate and absorb resources too rapidly.
 
 
All Acting Regiment
15:26 / 19.08.05
There was an interesting idea about Zombies that Grant Morrison used (and possibly invented but that I don't know for sure). It had to do with the idea of the "sorceror"- or "Ton Ton Macoute" as they are known in Haiti- inflicting, via hypnosis and lots of drugs, a condition on the victim where the brain becomes partly crystallised and thus can vibrate at a given frequency.

The result of this was that there was a kind of radio control going on. I'm not sure if I've remembered that correctly, but it certainly seems to provide a way for both the "possession" model and the "scientific" model to work.
 
 
grant
03:04 / 20.08.05
Actually, those "zombies" might fit more with subcultureofone's silicon theory -- they were created by ingestion of crystals which happened to be nano-engineered to swock onto nerve cells, but would also resonate with certain radio frequencies like a crystal radio receiver. Thus, neurological remote control.
 
 
Evil Scientist
10:39 / 20.08.05
We should bear in mind that a lot of the activities displayed by the classic (or "Romero") zombie are due to residual instincts and memories left over from life. In at least one case a Romero has displayed advanced tool using skills and the ability to differentiate between two people.

A popular theory about the zombie need for flesh is that the desire for sustenance is one of the most basic instinctive drives. Although the zombie no longer requires nutrients, it is driven by this instinct to consume.
 
 
Triplets
01:30 / 21.08.05
So why don't we see Zeds sleeping or fucking?
 
 
Bard: One-Man Humaton Hoedown
01:54 / 21.08.05
(THis is mostly in regards to zombies and how they get the brains they crave)

In the novel "The Stupidest Angel", Christopher Moore portrays a bunch of ghosts in a graveyard inhabiting their old bodies, driven by an urge to devour brains that seems more based on narrative imperative (and on the angel's inherent stupidity) than on any biological function.

What's interesting is how they get at brains, adn really how any zombie with minimal tool use and problem solving skills could get at it:

One of the zombies has a gun. He becomes the leader of the zombies becuase he has the easiest way of getting at someone's brains: he blows the side of their head open.

In theory a zombie could get at the brains with any form of blunt object. We've seen zombies hauling around axes, crowbars...really any blunt object, presumably to be used in a caveman-style assault flow chart:

Is it alive?
->If yes, whack it with a club.
Is it dead yet?
->If yes, eat it.
->If no, whack it again. Repeat.

Of course, most zombies don't have the coordination to hit you with something, unless they get you on the ground. Which may be where the slightly brighter zombie becomes king when it realizes that breaking heads with hard things is easier than smacking the heads against the ground.
 
 
Bard: One-Man Humaton Hoedown
02:04 / 21.08.05
In regards to zombie brain functions, presumably if there are any nervous system functions at all they'd be controlled by a few key pieces of grey matter, and the brain stem. Bullets ricochette like mad inside a skull. Ergo chances are that a good smack to the head will rattle a zombie's delicate brainbox enough to do it in.

Really zombie actions are almost insectile in their simplicity. Zombies don't use strategy. In most cases they seem to wander around until food presents itself, at which point they swarm and feed. Once the food is gone, they wander away. Wander-swarm-feed-break, wander-swarm-feed-break.

That simplicity suggests that the brain has either been rewired, or that functioning has shrunk to an infantesmial level. The brain doesn't need a lot of functionality to it for that basic degree of insectile intellect.
 
 
nyarlathotep's shoe horn
19:33 / 21.08.05
what about the fugu???

something I recall from serpent and the rainbow by Wade Davis, (the book not the film), is that the poison of the blowfish is used to make a haitian zombie[tm], from which all the discussed versions are derived.

if it ain't from haiti, is it still a zombie?

how many blowfish does it take to make a nation of zombies???

what does this say about the japanese practice of eating the toxic fish and preference for horror movies?

is there a connection? both Japan and Haiti are islands.

hmmmm.
ta
tenix
 
 
Bard: One-Man Humaton Hoedown
21:06 / 21.08.05
Fugu contains tetrodoxin, which is, IIRC, one of the main elements in "zombi powder". Basically said cocktail's use is to induce a highly suggestive, semi-comatose state. Not really a zombie in the classic sense of walking corpses, but rather a mindless slave who does whatever you say...and noticably looks just a bit on the dead side. Lowered heart rate, shallow breathing, pale clammy skin, slightly bluish lips...

Yeah.

It's also worth noting that fugu has only two ways of being served: Deadly and Not Deadly. Even a small amount of the poison will drop you, and the stories that fugu should have a little bit of poison in it when served are completly false. Chefs have to be specially certified in handling fugu, there are only a couple in Japan, and even one death gets that liscence yanked. And every year there are still a few fugu deaths. The thrill is in the danger alone.
 
 
Lord Morgue
09:47 / 22.08.05
My theory is nanotech that colonise cadavers, and use the corpse as a kind of walking hive, Blood Song style. They'd generate electricity to walk the bodies along, like Galvani's frog legs, and set off primitive aggression and feeding behaviour from what's left of the R-complex.
 
  

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