This isn’t actually a published comic yet, but....
About four years ago, I worked on a projected six part series called Cyberbilly, set in a post apocalyptic Norfolk. The title and character designs were by my good mate BJ – a fantastic artist. I took the designs and came up with a plot, then scripted the first issue in full.
BJ’s characters were in a 2000ad style put through an Image mangler ( in a kind of post ironic way, ha ha).
My main idea was ‘what if the biblical apocalypse happened and the good guys lost, earth ravaged, only heidcases and nutters remain, etc etc’. So far, so, so.
The plan was to rip the pish out of all the cliches in that genre, make it all funny as fuck, then self publish and be damned.
BJ’s main character was a kind of monstrous rockabilly cyborg with a large metal quiff. A biker Wolverine by way of the Cramps. My twist was to make him a bit of a wimpish all round nice guy, who just happens to accidentally impale people on occasion because, well, he’s a tad on the clumsy side.
Really, the devil was in the details. Main villain would be a resurrected fat Elvis (sold his soul for rock and burgers) ... another favourite was a mad nun with a machine gun called Mother Fokker. (Ach well, it made sense at the time).
Cyberbilly would be pursued – for various non-relevant plot points – by a horrendously evil metal masked figure.
This bad guy’s identity pre-apocalypse would never be revealed (for legal reasons). But I think the part of the script I was most pleased with was when he rampaged through a decaying theme park, trampled over skulls, and picked up a discarded, ripped and frayed Mr Blobby toy. Memories of TV fame and fortune in another life come flooding back as a solitary tear rolls down his rusting metal cheek.
Sadly, BJ’s holding down an exhausting job and, to be brutally honest, he makes Frank Quitely look fast. He’s still drawing the first issue, the bastard.
If anyone would like to give him lots of money to quit the day job and make us both rich beyond our wildest dreams, drop us a line. |