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Top heavy or junktastic?

 
 
Hieronymus
05:15 / 26.11.03
Okay. For eight years now, I've been working, mostly in my head but in sporadic writing fits, on a fantasy comic book/novel. Most of the eight years has been research, devouring book after book after book on the material needed to make the story feel real, to immerse myself in the world I was trying to give voice to.

Just to give you an idea.... the story is about a greaser who crosses into a land of faerie political mess OZ style. He's drafted via a cursed magic glove to escort a faerie princess (mother of God I'm already reading this and groaning to myself) across the continental US to Hollywood, where ancient wisdom and the means to all of the characters' redemption resides. Along the way there's a theological robot born out of Roswell tech and Alan Turing, a pranktivist Beatnik, a pre-60s subculture/guerilla circus, goblin pirates and faceless reality antibodies. They're not just props or clever bits for cleverness's sake. Most of the research that I've drowned myself in was in an effort to respect all the quirky bits and do them justice within the plot.

I've tried to write it including and incorporating all the things I would enjoy in a story. I mean ultimately, it's been a blast for me and no one else. And yeah, at its heart, it's definitely always wanted to be a comic book, with all the genuine but over the top qualities that only a comic book narrative could get away with.

But of late, I feel completely drained from this thing. More and more, as I do the writing, as it moves from my imagination to either my clumsy portrayal or the clumsy inherency of the story itself (I'm spun around so much I don't know which it is) to me it seems chock full of suffocating gimmicks. I liked all the quirks when I first constructed them. Sure they were a bit over the top in existence, but they were concepts I felt were part of the story and were challenging to move around in and connect to one another. Any challenging writing is an obstacle course or a game of outwitting oneself and one's ideas to cross the finish line. It's been a pain in the ass but thus far it's been a bit of fun.

But somehow some voice of criticism has snuck in to my head and lambasted every quirky fun device I've inserted into this thing as suffocating. Trite. Full of ungodly pretension. And I'm paralyzed by the question of whether this criticism has any merit... or whether I just need to take a break from the thing for a little while.

I'd plead that I need an editor to maybe help me trim the fat off but I truly have so little but plotwork to offer to them.

Is any of this making any sense? Are there any writers out there that could give a brother advice in a situation like this?
 
 
Whisky Priestess
15:21 / 27.11.03
Sounds to me like you need a beta-reader to tell you just how great the whole thing is. Pick an intelligent, literate one who also knows a lot about comics and you can use them to bounce ideas off as well.

If it's any comfort, your story sounds interesting and I would definitely pick it up in a bookshop.
 
 
Solitaire Rose as Tom Servo
18:15 / 27.11.03
The other thing to remember is that you are a better creator than you were 8 years ago, and things you thought were clever then just seem like artistic wanking now.

I don't know of a single decent creator who can look on their older work with anything but the desire to fix things.

Edit it yourself, first with a hatcher, ripping out everything that doesn't drive the plot forward. Then, go back over it again, this time knowing that you can add things. That should strip the idea down to the core...and that's where the good stuff is.
 
 
Phex: Dorset Doom
20:43 / 27.11.03
Dude, just post it to people. I mean, I'll take a look and I'm sure lots of other people will. If u want, add the document (which I assume is as a Word document) as a attachment to bored_confused2000@yahoo.co.uk. (my personal e-mail thingy)

Beats paying for it.
 
 
Hieronymus
15:47 / 29.11.03
Thanks, guys, for your advice and helpful words. I think you're right. I'm going to take a slight break from it, per the advice of a few of my friends, and then draft their help into proof-reading it and helping me strip down the superficial junk (Thanks Rose. That statement about 8 years of time changing a writer's approach to their work really struck home for me. Gave me a chance to really look at what I could see as valuable now rather than before) over the Christmas holidays.

I have a blog with some of the content and most of the plotwork located here if anyone's curious. Most of it is a wreck of cohesion but there is one blog posting that I use to pin down the entire story in an abbreviated form. Opinions are always welcome.

Thanks again for your replies. They really helped me take a deep breathe and look at what I have in a less frenzied light.
 
  
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