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in a rush, hope this makes sense...
alright, i think there *is* a point to be made about terminology, and i'll have a think about this.
Which i also think feeds into whoever it was said something about wanting to separate fashion from uniform. As I don't think there's any intention to trivialize a discussion of how cut, colour, detailing, presentation, design as body-shaping/modification are used as homogenising devices, often in horrific ways.
My intention with the totalitarian regime example was rather the opposite, to suggest that something that often passes under the radar, (perhaps as Anna says, as it's a primarily visual/tactile form of 'text', and as a culture we're terrible at reading those. *especially * the tactile. We're a *literal* text-based culture.) is in fact incredibly powerful, and that we don't take it seriously because these technologies aren't given *much* serious critical attention.
I'm not suggesting for a moment that, to use the example others have given, a critical examination of the effect of SS uniforms is *the same* as a critical examination of what McQueen's producing this season.
But to dismiss any link demonstrates a very specific and narrow understanding of what fashion is. Cut, colour, use of/playing on current cultural norms/ongoing mythical associations.... all these things are the stuff of fashion *design*.
*And* have a huge power that, to use another perhaps less emotive example, work cultures harness to great effect.
I think the *d* word needs a lot more emphasis. Eg people in day to day life *and* academia/media have very little difficulty with the idea that architecture is a massively nuanced and powerful cultural/pyschological force, as well as/intertwined with being a material design discipline (eg Bentham/Foucault/The Panopticon. There's *alot* of spatial theory exploring this. The 9/11 project to give an eg of how people can accept architecture on these terms, the furore over rachel whitread's auschwitz memorial.)
So why's it different with fashion design? Its the same thing, played out on the body, around it at close quarters instead of at a distance.
That's one of the things missing by from alot of this, and from general perceptions of 'fashion'.
Perhaps Anna and I are both coming from a point of view where the design discipline/process is an integral part of our definition, *as well as* trends, catwalks, clothes, models etc... |
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