|
|
Now, maybe I'm mistaken, but it seems like a lot of the chaos magic texts expect that you've got some kind of experience in some other more formal systems, or even care what other formal systems are. I think that's bunk.
I'd like to see the beginning of the book be very stark--a low-mysticism NLP technique, for example, with no more tools required beyond a spiral notebook. Things you can do without 'belief' are good--emphasis on visualizations that you're consciously making up (so you don't feel like you're supposed to be downloading unexpected information from the get-go). Things along these lines for each of the typical areas of magic: 'divination from unexpected sources,' 'what to do with the ballpoint pen you've decided is a wand,' etc.
Now, once you've taught people how to generate their own magic ideas, maybe some organization suggestions would be in order: how to generate cosmologies (for example Upperworld/Midworld/Underworld, Four Directions, divisions of The Hand), inventing entities to talk to, how to invent banishing rituals, devotions, altar-making, etc.
It's what I'd want, anyway. |
|
|