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Hologrammatic Project - Need Advice

 
 
This Sunday
02:28 / 26.06.03
This is going to longwinded and probably annoying, but I trust input from Barbelithic types over just about anywhere else. It's funny, I've signed in here under a number of aliases, but never posted, only to lose the alias when a friend takes it over or I just disappear too long. Any and all advice is appreciated though, I assure, so go wild with it. I've been given almost free-reign to complexify, mutilate, and explode as necessary.

So, I've been swindled into acting as editor (without the befitting psychotgeometric Cthuloid island and inbred cult, unfortunately) for a kind of shared-world anthology of text, music, visuals, and the like all meshed together. For the most part, every contributor is taking a singular perspective (writing from/for a specific character, say; in one case, someone's writing fiction as a character who appears elswhere, but never writes the character itself), though the project remains open for someone to generate material for/through more than one character. The main conceit, is that, for every segment (sound, text, whatever), whoever's character/focus is utilized, has the (strongly encouraged) choice of branching from that into a new segment, and so on. General continuity is ignored through a bit of in-story magickal excuse-making and wordy BSing, so absolute fracturing isn't just likely, it's ought to be mandatory.

And, so far, so good. Nice musicians doing everything from classical violin solos to garage noise bands, beautiful artists (and their art's nice too), and writers doing everything from broad comedy, to sweaty sex and magick, high-angst heart-throbby romance, and even a strain of PoMo, mad, mod posturing. Characters from magickal French seamstresses to nuclear-brained hamsters. Sade and Jesus at a bar in the middle of everything, sex clubs on living islands of judgment, and a God playing sax for a drag prog-rock group.

And, I've almost convinced the higher-ups (read: Suits Trying to be Creative) to actually pay contributor's, through some sort of percentage-of-sales breakdown. So, that's good.

Now, the problems. One, would be getting a lot more folks in on this. Correction: weird, creative, not afraid of experimental, think/feel/survive type narrative, folks in on this. Secondly, how to lay it out. Was thinking, start with a central introductory segment, and allow the reader to select segments as they branch, with maybe a wild-card-button that throws you off to leftfield somewhere in the greater whole, and just let them explore. The suits think this might be too complicated. Thirdly (why do 'secondly' and 'fourthly' look fine but 'thirdly' seems wrong?), synch the music to specific parts, or let it run randomly in the background? The illustrations: in places they might portray, a separate section, or randomly disperse?

Personally, I'd love it to be some insane post-apocalyptic party, like Felini directing a BS barscene with the cast of Soft Machine and Killer in Drag smacking each other around with green bottles of the supercontext to a doppler-rippling Beatles soundtrack. I think the company (which, to be fair, though having dealing with Disney, Iwerks, and so on, is fairly low-level, LA stuff) wants a more marketabe, more communicative product.

Really, this just serves to remind me why I usually stick to the other side of the creative process and just bang on a keyboard for money. This business stuff is just depressing.
 
 
Whisky Priestess
07:19 / 26.06.03
What medium (media) is this in? Is it online, in which case the random button is easy and so is all the rest of it if you're a technical/Flash whiz? If it's old-fashioned print or a CD or both I think you'll have a hard time making it truly interactive/multimedia. How about hiring a gallery space, charging people $5 admission for the experience, and calling it Art?
 
 
This Sunday
07:46 / 26.06.03
"What medium (media) is this in?"

Going to have to either CD or DVD-ROM. Would prefer CD, but don't think it'll handle the amount. It's here, because it's primarily text-based and all. Technically, you could run most of it on paper, you'd just have to flip back and forth a lot.

"if you're a technical/Flash whiz?"

Thankfully, I don't have to worry about the actual technical making it happen. I just have to figure out, what has to happen, and then, heck they can pay somebody else to put it together. My programming skills are pathetic enough it might be best just to take them behind the barn and shoot them.

Originally planned to have this online, as well, but there's too much paranoia from above, regarding people stealing files (like they can't just burn a copy of the CD like any other decent person?), so it's got to be a portable medium to some degree.

"How about hiring a gallery space, charging people $5 admission for the experience, and calling it Art? "

For one thing, people generally don't read long things that way, very well. I'm fond enough of installation works, that if it were purely me, I'd probably go for that. Personally, having seen both, I get a much bigger thrill out of walking up to some life-size thing knowing I had a hand in it, than I do with print. It's weird, I'm just as happy with something written and never widely released as I am with something I've kicked out for an anthology or such.

But, it isn't really up to me, unfortunately. They want product, which apparently, an installation is not. Can't mass-produce it in a handheld format, I guess.

If the online version happens, which hopefully I can convince everyone of, that's easy enough to arrange with lots and lots of links. Still would have to figure out the most readable layout tack, but that can't be too difficult.

Personally, I say black text on white pages for the prose parts. I dunno how the music ought to be handled, or the visual artstuff. Films to be sold separately (or bound together as a multi-disc thing?) and just kick out a CD/DVD as necessary, and let the online version remain definitive, all-linked. But that's maybe too no-frills.

This market-communication/wooing just isn't in me. I still read on paper, listen to third-generation dubbed cassette tapes, and refuse to buy a PDA or a videogame system, so I'm just terribly out of the loop on what's sellably sexy, eh? The only good to come out of this, is the excuse to get creative types to collaborate on some beastly thing with no direction but its own. And I can sit around burning music and reading Barbelith posts and call it research. Gotta love any company that lets you write off 'Anarchy for the Masses' as a work-related expense.
 
  
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