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Hello darlings,
As you have probably twigged by now, I know nothing at all about the business end of comics, and my curiosity was sparked by the discussion in the X-Statix #7 thread about how X-Statix sales were going, and whether it was likely to be cancelled.
So...first up, hoew do you find out how much a comic is selling, and how much relative to other comicsw/ Do you have to buy a publication (Wizard, Comics Journal, sort of thing). What sort of numbers does a "successful" comic shift? How much of the cover price of a comic is actually bottom-line profit, how much does the writer/artist receive (presumably people are generally on salaries rather than percentages, but you know what I mean....), and so on....How do the business models of, say DC and Marvel (whom I understand are to an extent now concerned with generating or maintaining copyrights for TV and film projects) function, and how do they compare to, say, Oni or Dark Horse? And how does the comic shop at the end maintain viability (I know we have a few owners or former owners of comic shops - experienced opinions welcome).
I'm interested ina bunch of tangling threads here - there was Runce and his runcevulsion at the mass collector, and Jack F's response that these people keep comics as an industry afloat, essentially, and also the "rock star" lifestyle EVS identified as a feature in MM's columns, and....well, also curiosity about the whole business model, really. I mean, there are half a dozen comic shops or so in central London, which means comics are probably a more pervasive mass industry than Gamelan, but less than ex-rental DVDs, say, but four of those exist within walking distance of each other, which suggests that some sort of branding or market targeting must be going on...
Anyway, all thoguhts welcomed, really. |
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