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Mister Six: Outside the Game

 
 
Aertho
18:03 / 02.02.03
I recently picked up The Invisible Kingdom again, and still don't quite get it. How/Why did Mister Six get "outside the game"? How/Why did Harlequinade need to "invite him back in"?

Seeing as how everything was pre-ordained, like how 5-d's see us 4-d'ers, what in god's name could Mr.Six have done to take himself out of the system, unless his actions were already known? Did Harlequinade already know that they would have to reveal themselves to him? Did I just answer my own question?

Why the term "outside the game"? It's heavily loaded in the sense of what the Invisibles turned out to be, so I'm confused as to the multiple uses of the words...

Somebody help me out here?
 
 
yawn - thing's buddy
20:31 / 02.02.03
When I saw the thread title I was kinda hoping this was a mini-series in the pipeline.
 
 
Aertho
20:36 / 02.02.03
Sorry for more cunfussing. Sounds like a cool idea though.
 
 
Rev. Jesse
15:33 / 03.02.03
Perhaps:

The “game” is life, and, like all games, you are supposed to have fun in life. Mister Six started taking himself too seriously and forgot it was all in fun.

Or:

The “game” is Jack Frost, and by destroying Mr. Mackie, Mr. Six divorced himself from the Buddha-Godhead and needed a ritual rebirth to rejoin the cosmic consciousness of the Liverpool boy.

Or:

Mr. Six was a member of the Harlequinade and forgot.

Or:

Being outside the game and out of phase with the rest of society is a natural result of exposure to the Hand of Glory. Directly after being exposed to it, Takashi, Boy, Robin, and the golden age Invisibles all had ritual rebirths, as did Mason and King Mob shortly after. Mr. Six was exposed to the Hand and so needed to be switched back to our reality.

Or:

Mr. Six is the Chessman, playing against Harlequinade (or the other way around) (or Harley is a spectator watching a game between Six and the Chessman) and Harley is getting impatient waiting for the next move.

Or:

Given Mr. Six’s absence from the second volume of the Invisibles, Grant had moved him out of the game of the Invisibles Series and then when he wanted to put him back in, or at least continue writing about him, he had to come up with something interesting, i.e. the description of Six in the Invisibles is the game.

These ideas help at all?

-Jesse
 
 
PatrickMM
18:44 / 03.02.03
I think it was a way for Grant to further develop the Invisibles as a game motif, as well as a way to start breaking down the barriers of reality within the series. In Volume III, Six is playing the role of the ultra-cool London cop, and when he steps outside the game, he sees it all for what it is, a bunch of people putting on airs, and playing at being something better than they are. When he touches the boundary between reality and fiction, it's a way to convey that the boundary is not impassable, and that all the realms are connected.
It doesn't make as much sense character wise as it does plot wise, when you consider that through this, Grant is able to introduce most of the themes that culminate in the ending of the book.
 
 
yawn - thing's buddy
19:43 / 03.02.03
Mister Six was always the most aware of all the characters that he was 'acting', playing a game - right from the start. He precipitates events at the beginning and the end of the series and let's face it, he's a bit of a winker.
 
  
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