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Ok, for this example I'll be using a MC thread I started about a month ago, a copy of which can be found here.
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As you can see, we start with the Greenberg 1886 variant, and I commence play at Bank.
Miss Club responds with Kennington, which is fast and furious play (possibly more fast than furious, it's not clear at this stage). Now she could have attempted a double back loop and gone instead for one of the Jubilee stops, but that would have left her laterals totally unprotected.
Later we see the Chairman pull me up on Snodgrass bold play rule, and play Ealing Broadway. Now that was a move that none of us had seen since Gustav Fenning defended his title in 1953. Ironic, really.
As Mordant quite rightly says, the Chalk Farm rule set is a little vague at times with respect to its proper usage, (or indeed any usage), but as you can see from the game in progress, the Misgendered Lord adheres to these said rules by playing the controversial Mill Hill East. Throwing the game into a potential diagonal shunt.
As grant says, there are several rule sets which often are played simultaneously - if not always harmoniously, and a prime example of this is Rothkoid's introduction of the Coates-Resident Manoeuvre to Maida Vale. What Rothkoid has done here, however the Misgendered Lord makes a rather stunning recovery with London Victoria. The important thing to remember there is that the Victoria move was not a station alteration under Rothkoid's foreign ruleset, but a legal shift from Maid Vale to London Victoria under Misgendered's rule set. This is perfectly legal in MC, expect in cases where Circle/District rule shifts are wild or the French variant Mornington Croissant is being enforced.
Such rule crossovers can cause problems, of course, as can be seen towards the bottom of the first page on the MC thread. The game breaksdown completely as the various protagonists argue the rule variants in play, and which are - and which are not - to be considered legal. Grant resolves the matter with a very diplomatic play of Kennington, which allows me to play Edgeware Road.
Rothkoid supplies a very admirable Notting Hill Gate, from whence play proceeds quickly until I manage to bring the game neatly to a finish by employing the Playwright Backshunt to Mornington Crescent.
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It has often been said that MC is one of those games that takes years to learn, seconds to master, and centuries to play, but hopefully this post has helped to clear up some of the murkier areas regarding the rules system(s)... |
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